Showing posts with label Questions Answered. Show all posts
Showing posts with label Questions Answered. Show all posts

Thursday, 20 June 2024

Ion Age 15mm free Patrol Angis download updated Vehicles

Prydia is aflame in civil war among the Marcher Barons and all the while the alien Khanate increase their hold on the Precinct.  Armour is the key to victory!  This free article gives an expansion for 2024 to existing vehicles in Callsign Taranis.  Slot it right into your second book of the trio.  15mm Ion Age Range.


You can see the download on the WEBSITE 

or click HERE to get it direct from our server.

A five page article covers the missing Adder Combat Tankettes as well as the lifter type Hazelwurm and Colabreta Carriers which are all Light Vehicles.  It has all the variants of the steadfast Mullo Armoured Fighting Vehicle and most requested all of the variants of the new Gremlin which are Medium Vehicles (recently released and still to come).  All of the Taranis Tanks which are Heavy Vehicles are already covered in Callsign Taranis.

Gremlins are Medium Vehicles used by the Planetary Militia and Grima Combat Robots in lower scale conflicts and in fights against Shia Khan Legions. Currently three hover variants under codes IAF185A, B and C.  There will be further Gremlins as per the game rules in this article later in 2024.

Mullos are hard hitting Medium Vehicles used by the Retained Knights as well as Muster in battle. There are three variants which are wheeled, tracked and replusar each coming with two turret load outs as well as three APC variants of the same.  Codes are IAF042A to IAF042F.

When you are deep in the city night and Malig Infiltrators are terrorising the innocent then the Hazelwurm will get your fire team to the block fast.

All of the Patrol Angis books can be had as print and digital download too on the website plus a game Game Pack with a saving which gets you started.

Lastly if you use this code during checkout (enter it into the voucher, discount box)  15once  your total will reduced automatically by 15% before shipping is calculated.  One use per customer (until 8th July) and applies to everything in the cart no matter what it is from the website.  Will not combine with any other promotion code.

We like to give our customers a treat so there is always something free in every package shipped out by us here in Scotland.  Until July 8th it is part one of our Devilish Imps; four any scale miniatures.  Read about this in the ARTICLE.  No catch..totally free in orders.

Thursday, 20 December 2018

Patrol Angis Errata a free eight page download

A treat before Christmas for Ion Fans. In the works for several months and a result of four years of play across the world from three books we present the Errata for Patrol Angis. Written and collated by Aris Kolehmainen it follows up on the expansion to the free Shia Khan Empire article (see that HERE) and gives clarifications, examples, suggestions, revisions and more. Well worth a festive season peruse if you play the game. If you would like to see all of our free files on the website go HERE and for the game books in print and as downloads as well as a game pack go HERE. 


The Patrol Angis Errata 
An eight page free article which outlines answers to common questions and much more for the Patrol Angis series. Covering the core book as well as Callsign Taranis and elements of The Khanate Return plus other minor armies it is the result of four years of play. Compiled by Aris Kolehmainen its contents Download the article from our website by CLICKING HERE. As with all expansions you are free to integrate these amendments to the published books or to ignore them within your playing group. 


We have no further news or releases planned in December and we are working on the new awesome for 2019. We do have a December Offer through for you all to enjoy if you fancy stocking up with goodies before 1st January 2019. Read the details in full on our blog HERE but in essence we will give you 100 Reward Points bonus on every order placed and every time you order a Platoon Pack (a whole force with an additional free unique miniature) from any faction we will add one Bike (worth 2.25GBP) to your package as a treat. Go to the website.


I have been working on an article for Magogs in Patrol Angis with new pictures and additional content on top of what is in Callsign Taranis on these giant machines. It is far from finished but if you have anything on these mecha you would like to see included or questions to ask please do so. Tell me by email to info@theionage.com. 

So all that remains is for me and the little team here to wish you all a Merry Christmas and a Happy New Year! 

GBS

Tuesday, 18 September 2018

Arcticon 2018 Tournament Event for Patrol Angis as a download

There is nothing quite like the landing of a portable castle, Julian thought as the rumbling beneath his feet increased. Some meters below him, gigantic counter-thrusters were fighting against the gravity of Arcticonus Prime, slowing their descent from their orbital drop. This wasn’t his first time deploying from orbit, but this was the farthest he had ever been from his home system. Around him, strapped tightly into their drop harness’ were the men and women of the 32nd Prydian Muster Battalion, colloquially known as the “Bloody 32nd”. The unit patch was displayed on every shoulder he could see, and upon the door of their mobile barracks; a grim reaper with a bloody scythe, below that was the platoon’s motto “They’ll pay their due, to Thirty-two”. 

Julian leaned back as far as he could and closed his eyes. Sarge had gotten them though worse than this. A lot worse. This time though, the wouldn’t be alone. Noble Retained and Dysteria shared this portable castle with them along with a battalion of the revered Duxis Battlesuits. The thought if those mighty battle machines put him somewhat at ease as the rumbling began to lessen. The lights in the room suddenly went yellow; the castle had landed. The harnesses burst upwards, releasing the Muster from their restraints. Sarge called for weapons check, before hitting a button on the wall, giving Command the “ready” signal. Julian took a deep breath, “Here we go.” - Taken from the campaign for the Arcticonus System (as played at Arction 2018) 

It is my great delight to present to you some images and the free download from the Arcticon 2018 event in the United States where a Patrol Angis event was put on and greatly enjoyed. We sponsored this event and gave prizes to the winners. To tell you more here is Aris Kolehmainen with his account of the day and the PDF of the campaign for the tournament hosted on our website. We will return next week with our releases for this month. GBS 


Back in March of this year, I featured a Patrol: Angis demo and tournament at a local charity convention here in Indiana called ArctiCon. Along with getting a lot of positive interest from passers by, we had an awesome showing from our little growing Patrol Angis community. The tournament was simple: Three games with objective points, highest points at the end of the three games would be declared winner. Further, this particular tournament was designed with new players in mind, balanced in such a way that someone could viably compete with models from the starter kit alone. In agreement with the guys at The Ion Age you can now download the three page document by clicking HERE. You will need miniatures and of course your game books but that is all explained in the PDF. Have fun playing this year’s tournament rules! 



Game play from the day as players fought for control of Arcticonus Prime. Duxis Battlesuits stride the field! 


The winners of the day! Prizes were given out to the guys who are Dave Alsager (on the right) and Roger Rexroad (on the left). 

Thanks for Reading!

Monday, 25 June 2018

Grey Adder APCs in Patrol Angis free download

“Adder Combat Cars come in many types within the series including newer different drive systems. With an average weight of just over five and a half tons and roughly sixteen feet in length that Adder is not a combat heavy weight like the Taranis. A colour coding system is in use to make Adders easy to assign to Regiments (and indeed the Marcher Barons use the same system). The Red Adder is the standard Combat Car with space for four and mounting a turret with a Moth 88 Rotary Cannon. The Yellow Adder is the fire support car and has two crew along with a turret with an Anda 60mm Missile Pod. The Black Adder acts as an armoured punch giving the Muster the ability to knock out battlesuits and other smaller tough targets with two crew and a turret mounted Fretan Rail Gun. Less common is the Orange Adder which is infantry support mounting a specialised turret with a Moth 30 automatic 50mm Grenade Launcher. 

Dedicated Adders include the Green Adder which is a command and control car at the battalion level and the White Adder for medical teams and battlefield triage. The medical vehicle is well regarded and valued by all the troops who possess it. The 'Battle Taxi' type Grey Adder is heavily modified chassis which expands its length and removes the turret assembly in favour of internal space. Lightly armoured and with a large rear hatch the Grey Adder in all of its variants can carry two fire-teams or a squad at a real squeeze. 

There are also some very specialised Adders for purposes such as SuperBlue Adder, the Brown Adder and the Purple Adder. Every Muster Regiment is in possession of hundreds of Adders across the spectrum for all its roles and since they are so easy to fabricate and to maintain they are making a real impact in the ongoing Civil War and in the Camarthen Star System too.” 

 Academy Auto-Trainer Series 07, New Glastonbury, 4325 IC 


Welcome to our article which gives you the free expansion rules for adding Grey Adders to your games of Patrol Angis. Our Midsummer Madness event is on until 29th June 2018 with a 10% off code and more; read about it HERE on our blog. 


Players of Patrol Angis using the heavy vehicle expansion title Callsign Taranis are most welcome to CLICK HERE to download from our website a free article with game statistics and more in it for use of these three new vehicles in play. There are other free articles which can be had for Patrol Angis HERE on the website by following the links hosted on our website. Enjoy! 


When you have to get into the fray quickly and on the cheap you need a Battle Taxi! Watch out for Anvil 888 fire! 


IAF035G Grey Adder APC Wheeled 
This pack contains one resin vehicle. A six wheeled light vehicle the 'Battle Taxi' combat car APC variant which carries Eight Troopers and Two Crew. It has a large hatch at the rear and a front mounted Angis 12.5mm AP Gun. Once assembled it is approx 60mm long, 40mm wide and about 25mm tall. It is supplied in two pieces which are very easy to assemble. You can purchase one pack or select three packs and save 10%. Go HERE. 4.50GBP. 


IAF036G Grey Adder APC Lifter 
This pack contains one resin vehicle. A hover or 'lifter' type 'Battle Taxi' combat car APC variant which carries Eight Troopers and Two Crew. It has a large hatch at the rear and a front mounted Angis 12.5mm AP Gun. Once assembled it is approx 60mm long, 45mm wide and about 25mm tall. It is supplied in one piece. You can purchase one pack or select three packs and save 10%. Go HERE. 4.50GBP. 


IAF164G Grey Adder APC Tracked 
This pack contains one resin vehicle. A tracked light vehicle the 'Battle Taxi' combat car APC variant which carries Eight Troopers and Two Crew. It has a large hatch at the rear and a front mounted Angis 12.5mm AP Gun. Once assembled it is approx 60mm long, 40mm wide and about 25mm tall. It is supplied in two pieces which are very easy to assemble. You can purchase one pack or select three packs and save 10%. Go HERE. 4.50GBP. 

Thanks for Reading, 

GBS

Tuesday, 27 February 2018

Play Test rules for Starvaulters in Patrol Angis on our Facebook Group

Work is progressing upon the forth book in the series for Patrol Angis the 15mm scale space opera wargame from The Ion Age.  I over see all of the titles published by and going to be published by Alternative Armies and The Ion Age and such with several new titles ongoing the work on Baron has been slow. Sorry!  Baron will be a source book for the Prydian Precinct with a focus upon the Civil War and the Marcher Barons.  Within Baron one new faction will be introduced...The Starvaulters.  The best of the best and the true Knights of the Stellar Vastness who live by the Code Gallant.


Do you want to try out the new rules?

In Baron this new faction is the only part of the book with all new game mechanics.  There are other new rules in the book too but these are smaller in scope and inserted into existing frameworks. The Starvaulters need some final testing.  We have done the initial play in house and have got them all but ready after two attempts but we are now offering a chance to field these knights to those interested.  Feedback upon the new troops, infantry scale vehicles, personalities, gear and skills is most welcome.  These are powerful troops.  Everything in the play test document will be featured in the final book and we are already making the miniatures too.  In fact in the document is an image of the first Starvaulter sculpts.  Every person who assists in the testing will be credited in the book.

If you wish to get the play testing document then go to the Alternative Armies Tabletop Gaming group on Facebook and download it from the post on the group where it is attached.  It will be there for the next several weeks and you are most welcome to come along and talk Patrol Angis.  Just apply to join our friendly group and then throw some dice.  As you would expect you do need a copy of Patrol Angis in print or digital to make use of the play test document.  You can find the game HERE on our website.



Baron has been slowly building up with me since last year and this is the final stage of testing needed for it.  See you on the group!

Thanks for Reading,

GBS

Thursday, 25 January 2018

The Medusa Legion of the Khanate by Aris Kolehmainen

“It is the Legion that is the standard fighting formation of the Khanate Empire. Humanity has little knowledge of the languages used by the races of the Khan and has assigned the term ‘Legion’ to the enemy. There are a great many different Legions and each is given a different name typically from ancient mythology such as the Styx, Medusa, Priam, Venom, Scylla and Cyclopes Legions. This is down to the basic lack of identification than Prydian troops have with this alien enemy but it works well. Different uniforms and colours on roughly standardised armour and weapons mark out Legions. Some Legions like the infamous Styx have multiple sub-legions within themselves while others seem to be one force only. All Legions seem to number around five to six thousand alien troops along with supporting vehicles regardless of being a single or sub-legion.

Legionaries are the centre of all thus far encountered Legions and these tall and graceful alien soldiers can also be classed as more heavily armoured Pioneers who undertake close in combat. It is surmised that the ultimate embodiment of a Legionary is a Nox powered armoured soldier though these are present in lesser numbers. There are many other ‘client’ or slave races arranged around the core of each Legion including Maligs, Warlords, Psycoborgs, Beotans, Pertinax and Saurad. This seems dependant upon the environment being fought over with urban environments featuring more Maligs and Psycoborgs for instance. It is important to state that Maligs seem to be herded but not attached directly to a Legion and can number many additional thousands.”  - Extract from IAB03 The Khanate Returns.


It is my great pleasure to present these images from the 15mm Ion Age collection of long time Patrol Angis player Aris Kolehmainen.  The Legionaries and others of the fabled and feared Medusa Legion.  While our own official uniform for all Shia Khan codes is that of the Styx Legion in red and black that was not what Aris desired and instead inspired by The Khanate Returns book where the Empire is details for play in Patrol Angis sought out the colours of another legion; the Medusa Legion.  Grey, Light Green and Purples make up the Medusa Legion uniform.  


The Medusa Legion is not the largest of the Khanate formations which came through the Matter Gateway on Camarthen Prime but it is one with a reputation.  Specialising in urban warfare the legionaries of the Medusa freeze up whole zones of meta city sprawl with assault tesserans of Pioneers and of suicidal client races.  They also make great use of Psycoborgs and other automated troops which patrol deep into abandoned blocks and boulevards seeking out residual fire-teams of Planetary Militia or Muster.  A more exotic unit fielded in urban areas instead of Pugnus and Sphera rolling armour are modified and enlarged Psycoborgs which are a match for the Afara Striders of the Prydian Army.  



I have put links to codes in the pictures after each photo but a special mention of these larger automated units.  These are found in the HOF 15mm Science Fiction Range at Alternative Armies as HOF16 and HOF17 Giant Mechanoids.  I have added them to the Resource Wars page of The Ion Age website and they are in stock alongside the other HOF codes we have such as Charger APC's and Maginot Gun Turret plus Sandworms.  An interesting side note for those who have been with Alternative Armies for a long time the Giant Mechanoids are actually the original Psychoborgs from the 28mm Firefight range of the early 1990's.  Full circle!

The Scale shot.  From the left a Psycoborg, Legionary, Pioneer special officer, Warlord and back row Giant Mechanoid
Pioneers.  Special Ordos Officer and Banner Bearer from IAFP09 Pioneer Ordos.



A Trio of hulking Warlords from IAF039 Khanate Warlords.

Medusa Legionaries, rifles, from IAF006.

Medusa Legionaries, Apollo ADS, from IAF011.

Medusa Legion 1st Tesseran assaulters from IAF012.

A Trio of robotic Psycoborg hunters from IAF134.

If you fancy getting into Patrol Angis which is our 15mm scale fast paced skirmish system you can do so HERE.  We have a starter game pack which contains the core book plus a lot of miniatures and bases with a saving.  We have three books in print or as digital downloads and they can be had as saver bundles as well.


My thanks for Aris for supplying the pictures of his collection to use.

Thanks for Reading,

GBS

Monday, 13 November 2017

Force Building and Playing in Patrol Angis an article by Aris Kolehmainen

It is my pleasure to present to IonFans a free five page article written by long time wargamer, player of Patrol Angis and a personal friend of mine Aris Kolehmainen.  Written from the point of view of a player this article gives you his take on formations and force selections in the game.  A very interesting read I think you will agree.  Enjoy and well done Aris!


Force Building and Playing in Patrol Angis
by Aris Kolehmainen
A five page free article which covers the options and choices open to players of Patrol Angis as they choose their force and its formation in play.  A focus upon the allocation of Troop Elements and then upon their fielding in battle is supported by three great images aiding you in force building.  The article covers Prydian and Baronial forces as well as Khanate and Prang plus Xin.  Click HERE to download the article from our website.  Go HERE for Patrol Angis.

Here are large versions of the three images featured in the article which are given here with permission for reproduction for your use.




We will have our new release and our Black Friday Event soon so watch out for news on those fronts.  You will get a real howl of pleasure this November!

Thanks for Reading,

GBS

Thursday, 5 October 2017

Platoon Pack uniques for single purchase and Reward Points upgraded

Two announcements today at The Ion Age both of which are of benefit to IonFans and wargamers alike.  Since we began our space opera wargaming we have had a Rewards Programme which gives you points each time you make a purchase from us which you can trade in for discounts and free models.  The programme has been upgraded with a new interface and interactivity for you once you log in plus we are giving 100 Points to every new customer as a welcome gift.  As you know we have platoon packs where several codes are combined up into a full force for use in Patrol Angis and these are supplied with an additional unique miniature in that platoon for free. This is a popular thing for us and with feedback from our customers we have now added the ability to purchase ONLY this unique miniature from every IAFP platoon pack.  


Read on for more on this or go HERE and click on the orange button at the middle bottom and also check out all the of platoon packs.


Rewards Programme at The Ion Age
When you place an order with us you have to sign up for an account with the website.  This is not for marketing purposes, we will not contact you or send you email through the account.  It is simply so that you can get your Reward Points through our partner S-Loyalty.  From your very first order you are accumulating points which can be traded in in return for discounts on future orders or free products; five different reward choices.  The interface of the programme has been upgraded with more options for you and a bigger display; just log in to see it.  We are also giving 100 Points as a welcome start for all new customers from this time.  Go along to the website and click on the orange button at bottom centre of the home page to get started or to log in.  Here is a list of the Rewards along with their points costs and you earn 10 Points for every 1.00GBP spent with us.

10% Off Your Order – 300 Points
15% Off Your Order – 900 Points
20% Off Your Order – 1800 Points
Commander Murdo's Taranis Tank – 2000 Points
(A special variant main battle tank worth over 20.00GBP learn more about it HERE)
Habitation Colony Bundle – 9000 Points
(IAF044BU03 Habitation Colony containing more than twenty two resin structures worth 125.00GBP.  See it HERE)

Commander Murdo's Taranis Tank
Habitation Colony Bundle

We believe that our rewards programme is a valued bonus for wargamers and with hundreds of rewards claimed it is giving those who support us as we release more and more Ion Age miniatures and books extra fun for free!


Platoon Packs now with added option
We have over one hundred and fifty 15mm scale codes at The Ion Age and it expands every month.  When a faction gets large enough we create a 'platoon pack' which gives two squads plus a command team for a complete force for Patrol Angis right out of the box.  Each of these platoon packs comes with a unique to it only miniature which is added for free to the pack.  This is extra value we give you for choosing Ion Age for your wargaming.  Customer feedback over the past few months has increasingly suggested that we allow this unique to it miniature to be available on its own for purchase.  So we now offer that!  If you click on any IAFP platoon pack you will see the normal option of one pack, three packs with a 10% saving and now 'unique miniature only'.  Awesome!  Here is a list of our platoon packs as of October 2017.


IAFP02 Retained Lance (25 +1 Knights)
IAFP03 Desteria Lance (15+1 Super Heavy Knights)
IAFP04 Muster Platoon (25+1 Soldiers)
IAFP07 Planetary Militia Platoon (25+1 Soldiers)
IAFP11 Cold Climes Platoon (25+1 Soldiers)


IAFP01 Malig Ordos (32+1 Goblins) 
IAFP05 Legionary Ordos (32+1 Elves)
IAFP08 Nox Ordos (15+1 Super Heavy Elves)
IAFP09 Pioneer Ordos (32+1 Armoured Elves)





Thank you for reading this article and we do hope you will consider trying out Patrol Angis our rules system for our 15mm scale miniatures.  We will be back with this months releases soon!

GBS

Monday, 20 March 2017

Video play of Patrol Angis by Dorkside Cookies

At the weekend a new video was put up giving a look at some play of Patrol Angis the central title in 15mm scale Ion Age tabletop gaming.  Dorkside Cookies and Jason made a really nice video with the play though of one of the three scenarios given in the book for the starter set. Enjoy!


You can see all the books as print and download in the Patrol Angis series on our website HERE.


I enjoyed the video speaking as the creator of the rules system.  I have played with a dozen different gamers and have seen a dozen games played and heard of a great many more.  It was well explained and got the game over well.  Patrol Angis is a vicious game of space opera combat and it scales up well in use of Infantry to Battlesuits to bigger vehicles and more forces.  Like most games the more you play the easier you find the progress of play.  Some players find it hard to accept the base 2+ to hit meaning its normally hard to miss a target.  Jason played scenario one 'Stalking in the Forest' and found it challenging as the Prydian player which is odd to me personally as during testing and since the white and red win more than 50% of the time.  Tactics are vital against Battlesuits and use of cover too.  I did it by being in the woods at all times and using Anvil 888 plus precise fire actions from larger Troop Elements and targeting the closest Yordan suit each activation with little movement favouring ranged fire precise until the way was clear.  A lot comes down to terrain placement and to the use of support grade weapons as battlesuits are tough for infantry only forces if caught in the open. 


I do hope Jason plays on and decides to scale up to Callsign Taranis or to get into the Shia Khan when the new book is released.  I also hope he finds an opponent for his regular gaming.  I have a small circle but often play solo also.

Thanks Jason!

GBS

Thursday, 16 February 2017

The Khanate Return for Patrol Angis Ideas and Concepts

"A matter gateway is active on Carmarthen IV. Losses are mounting, send everything; everyone.  Send them now.  The Khanate have returned." 

That above is the line which began the idea which has now become 'The Khanate Return'.  Later this spring in 2017 the third book in the Patrol Angis series of 15mm tabletop gaming will be published by Alternative Armies in The Ion Age.  This third book will fully bring back in the enemies of mankind first introduced all the way back at the dawn of the 1990's; the Shia Khan Empire.  I had always been interested in massively expanding the Khanate both in terms of the miniatures for them but also their lore and their story.  After all just who are they?  Lets learn a little more....

Shortly after I launched the new Ion Age and its website we released IAF006 Legionary 1st Tesseran, sculpted by Sam Croes, which turned to 15mm scale the 28mm miniatures we already had.  This began the process which was building towards the coming book.  Over the last three years or so we have released more Legionaries, Warlords, Nox and Pioneers plus Malig space goblins making an excellent force for the Khanate but all working towards a much larger goal.  We will be releasing a lot more codes before, alongside and after the new book to make the Shia Khan a full all arms force in The Ion Age.  What we have right now in February 2017 you can see on the website HERE.


This article gives you a look at some excerpts from the manuscript of the book as well as its general contents plus some extra special early looks at both concept art and sculpts which are coming up.  We are at the point of playtesting the new troop elements and vehicles in the book and we expect to finish this during February all being well.  We hope to have the book ready in time for the April offensive which we do every year.  So what are these concept pieces first, second and third shown.



The first concept sketch shows you our idea for the MkII Psychoborg.  Updating on the original robotic terror machine with a metal human skull and massive shoulders we kept the look but changed the style to make it better suit the newer miniatures which are coming beyond the original ideas.  The Psychoborg is one of the two reasons that the Prydian Precinct came up with Battlesuits...to put them on an equal footing.  These robots are twice the height of a man.  This and the 'humanscare' ability of these robots which drives soldiers away in terror makes them formidable foes.  We intend an easy kit with several weapon options and posable head.  The second concept sketch is an experimental one for bringing in female characters to the Khanate Empire.  Drawn in non battle dress rather than the full glimmer suit worn by all legionaries it shows the Elvish nature of Legionaries.  Above her is a sketch concept of a maser weapon which we are considering putting into the statistics tables.  The third sketch is now outmoded in that we have moved beyond this in our designs for the Khanate vehicles which will go up against our Adders, Mullo's and of course Taranis tanks.  The 'bulbous shoe' design was replaced with a conjoined tri-wheel arrangement which better suits the narrative of the setting in that every soldier and every vehicle these aliens possess must be brought through a comparatively narrow Matter Gateway from far across the galaxy.   The Matter Gateway is the central focus of this new invasion.



While we have just completed having a full 'Ordos' (platoon pack) for each Khanate troop type with a Pioneer Ordos we have now turned most of our 15mm scale concept sketches into miniatures which will be released across this spring into summer.  No confirmed release dates at this time but as a treat here are a couple of photos of sculpts with a little information on each. 

Were you a fan of the excellent computer game 'Joust' way back when?  I was.  Our goblin Maligs love the crazy dangerous aspects of space opera warfare and as a result they have insane vehicles such as the Infernus Ball Tank with twin flame throwers and the Orba ball bike which is very difficult to control.  We are ramping this up by another notch with the 15mm scale Skrak Terror Birds above.  These vicious giant birds each take a single goblin rider into the fray...unless they decide to eat the rider that is.  We will have a pack of these cavalry with bird only option plus a handler and nest pack too.

The second image shows you parts from one of the two portable weapon platform code sets which are coming for the Khanate.  Operated by Legionary gunners the 'Selen' platforms are much like the Espaten ones for the Retained Knights in that they have options for different weapon mounts.  These weapons include the Maia Cannon and the Juno Laser Cannon among others.  There is also a second platform with a 'slaved' operator called the 'Hypnus' with several other weapon options.

Look for these codes and others for the Khanate from March onwards at The Ion Age.

But what about the book...the loved 'fluff' that consumes a thousand hours of my life each time it is published.  What will be in the Khanate Return title?  Read on in part two of this article below with excerpts of the fiction and a look at the working cover of the book.  We then end with a little surprise.


A thousand years ago the Ban of Prejudice was lifted when in the climactic battle for Aldan IV the accursed Templars detonated the Aldan Crucible and in doing so created a both a dark age and the end of the Great Khanate War.  Their matter gateway in the Aldan system destroyed the Shia Khan Empire had no easy way to reach the worlds that became the Prydian Precinct as their empire lay so far away that no Dragon Ship could navigate to that region of space without immense difficulty.   Gradually the Shia Khan became a memory and then a legend held by folk as a tale and nothing more.  

Had it not been for the occasional wreak and discovery of artefacts they would have remained that way.  Had it not been for Hugo Sevaris the Khanate would have faded away.   But Sevaris became the most notorious traitor in human history when he used arcane knowledge to activate the matter gateway in the Camarthen star system.

Despite a desperate action in the deep Belkus Labyrinth the Camarthen Planetary Militia with the aid of the few hundred Retained Knights of Prydia on the planet could not stem a tide of Shia Khan troops which emerged from the purple light of the matter gateway.  A  civilian fusion reactor taken from a nearby city was detonated and the  Belkus Labyrinth destroyed burying the gateway and those coming from it under hundreds of feet of stone and earth.  A message was sent to New Glastonbury at the fastest possible speed.

"A matter gateway is active on Camarthen IV. Losses are mounting, send everything; everyone.  Send them now.  The Khanate have returned." 

It did not take long for the Legions of the Shia Khan Empire to dig their way to the surface and begin once more their determined drive to conquer mankind.
Knight General Obermann.  Fleet Command.  4329IC


Amy Barker was terrified.  She faced death and knew that her life was at an end.  The last hour had been a fleeting panicked flight from an ever escalating battle which it was clear the Camarthan planetary militia were losing and losing badly.  It was hard to believe that she had only been on this planet for two weeks and now she was alone, kneeling next to a reprogrammed fusion reactor that had only just arrived from Pelacan city.  It had been by sheer chance that she had taken this research posting and also chance that she had ended up in this small sealed chamber while all those she had met since her arrival were either dying or already dead.

With a shrill note her com-tel wrist communicator burst into life.  Amy pushed the small button on its side to accept the incoming private call.  Immediately it's small speakers echoed to the rattle of gunfire and shouting voices.  All those sounds had been blocked by the heavy door to the chamber in which Amy now knelt.

“Amy.  Can you hear me?  It's Professor Turner.  You have to activate the overload circuit on the reactor.  You have to do it now or all of his has been for nothing.  Amy can you hear me!”

There was a pause as a voice shouting orders next to the professor made him stop momentarily before continuing.  Amy opened her mouth but Turner continued first.

“Amy.  You must do it, the Wicca Protocol must be implemented.  They are nearly here.  I can see them.  I...”

With a howl of distortion the transmission cut out and a moment later Amy felt more than heard the booming echo of very nearby energy weapons fire.  It made dust fall from the roughly hewn ceiling of the chamber, some of which landed in Amy's now filthy blond hair and also upon the squat frame of the reactor.  She lifted her hand and let it hover over the inert flat display screen in the middle of the reactor's casing.  Could she make herself, will herself, to press the button that would activate the already set programme to overload the portable fission reactor and create an explosion.   She glanced at the door, the only way into the chamber.  Outside that door was something supposed long vanquished but very real indeed.  Forces unchained by their greedy and naïve curiosity. 

Looking intently at the cracks in her fingernails Amy held her hand steady but unmoving over the display.  Her thoughts tried to rally, tried to overcome the rising blind panic that threatened to overcome her.  She realised that her whole body was shaking and despite her best efforts she could not prevent the movement or even reduce it.  Her mind continued to seek for a way out, an avenue of escape, but it was pointless.  Professor Turner had been in the chamber beyond the one next to where she was.  There was one door into each of those chambers and beyond that she knew were kilometres of tunnels before she could even begin the long ascent towards sunlight.  She was trapped.  Well and truly.

Amy was brought from her thoughts jarringly back to the present by a hollow boom that reverberated around the chamber.  She looked to the door.  Had it moved.  No, she realised the rock wall around the door had splintered and been pushed towards her and she could see flames licking around the gaps.  They were here and with tears steaming down her face Amy knew she was the only human now left in the Belkus Labyrinth.  It was time.  They would pay for the dead, for their needless killing.  With that Amy strangely felt at peace.  The choice has been made.  She brought her hovering hand down hard on the activation stud and the display lit up.  It was a short sequence and it had begun.  It could not be stopped.

A thrumming drone began to fill the chamber as the reactor reached its operating levels and then began to exceed them at an increasing rate.  Another boom followed by the crashing fall of rock threw Amy to the ground.  With blood in her eyes she managed to rise to her knees as hulking shapes entered the scarred chamber.  Amy knew only seconds remained and as they surrounded her and then the now pulsing and glowing reactor.  Amy grinned through red rimmed teeth.

“Welcome to Carmarthen IV; you alien bastards.  Your gonna' have a blast!”

The illuminated green digits of the display ticked down the final few seconds to zero and then near everything for twenty kilometres all around was vaporised into a heavily radioactive dust cloud.....


“Make your rounds count.  Auto-Targeters off, I want manual sighting and aim for the upper chest and heads.  We have one chance before they make haste for our demise.”

The ten Retained Knights, all that was left of the 6th Lance, were ready in a single line and the final reminder over comm link into their helms was not necessary.  All had their weapons ready and aimed at the chipped rubbacrete entrance to the abandoned building.  Once it had held children who had gone about their daily learning without knowledge that they would soon die and all that would remain would be faded pictures on grimy walls.  The Retained knew that three Warlords were about to come through the entrance.  Warlords, the toughest of the slave races used by the Khanate each with the might of five men and carrying guns that were the envy of portable weapon teams.  Prydian remote drones had picked up the trio who were evidently not expecting to find enemies in the building.  Even so Warlords were very hard to kill even with 12.5mm AP rounds from an Angis Rifle.

“Here they come.  Take the lead one first'”

Stooping to get in the first Warlord entered the long dusty room its ten foot tall frame filling the whole entrance and the lowered barrel of its Maia Scatter Cannon noisily scrapping the floor.  As it straightened up the next Warlord came in behind and as it did so the first alien saw the knights and immediately started to raise its weapon.  Without a command the ten Retained opened fire.  The air was filled with over a hundred Angis bullets which tore great holes in the Warlord's lorican armour and then into its body.  The 12.5mm rounds detonated with a bang and then the Warlord's head simply exploded and it pitched forward into the floor with a wet crash.  Behind the fallen foe the next Warlord had its Mars 20mm Chain Cannon almost to the right level to open fire and its multiple barrels were spinning.  A number of the Angis round struck it and giant paused.  The pause was fatal as the two Retained, one either end of the line, each armed with an Anvil 888 launcher let fly their own projectiles.  They had waited until the first enemy had dropped and the two TX9 Hollow Charges, essentially just really big 60mm bullets, hammered into the second Warlord just as its finger activated the chain cannon.  Its left arm was thrown away and its right leg blown off at the knee which caused the 20mm shells of the chain cannon to rip into the wall and ceiling of the room missing the knights.

“Reload.  Free Fire!'

There was blood as mist in the air and it would take the Retained a number of seconds to eject the spent magazines from their rifles and load more.  They had brought down two of the monsters but now the third was in the room and its Helios 80kw Atomic Destabliser went off with a scream of super heated vapour.  In the blinding flash of loosed energy six of the knights were obliterated, their powered armour no protection at the destabilising of bonds at the atomic level.  The remaining four Retained on the right of the now gone line fell sideways as the red and white peeled and blistered from their titanium alloy armour.  But their hands were slamming magazines in all the same.   It would take the Helios time to charge again and perhaps the Humans would get lucky....perhaps.
Gullyville Edu Fact, Taranga District, Camarthen Prime 4330IC


These excepts are taken from the discovery of the alien artefacts on Carmarthen IV (also known as Carmarthen Prime) and from the story of the fight to stop the Khanate in the Belkus Labyrinth deep underground. Then lastly the hopeless campaign to save Pelcan City from the advance of the Legions as they try to take the planet.  It is a really cool story and campaign giving a great number of tabletop gaming scenarios for you to play Patrol Angis. The book has still to have its final contents confirmed as, with every project I take on, I always create too much content and then have to trim it down but here is what currently will be in the book.  These are broad sections to give you an idea of just how this Army Book for Patrol Angis will expand your Ion Age gaming.

THE KHANATE RETURN
The third book in the One Hour Wargame series is our first Army Book for
Patrol Angis. You will need the core rule book to make full use of it as well
as Callsign Taranis as it gives campaign and army lists for a new setting. Here
are the main sections what will be in this sixty four page book:

THE CAMARTHAN CAMPAIGN
A Matter Gateway is now active, and the Shia Khan Empire has once more
returned to the Prydian Precinct. A second Khanate War has begun in the
Camarthan star system!

THE SHIA KHAN EMPIRE
Army Organisation along with the Armoury

ARMY LIST FOR THE KHANATE EMPIRE
Full statistics for Troop Types, Armour, Weapons and Vehicles

ADVANCED RULES FOR THE KHANATE EMPIRE
Special skills as well as unique abilities for use in play

THE PLANETARY MILITIA
An addition to the Prydian Army you can field the Planetary Militia in “The
Khanate Return” and in your other games of Patrol Angis. Troop Types,
Armoury and Advanced Rules.

CAMARTHAN CAMPAIGN SCENARIOS
Get your games of Patrol Angis off to a flying start as the Khanate Empire
features in three great scenarios set in the Camarthan Campaign.

This is a lot in a packed sixty four pages I do hope you enjoy it.  I have had a blast writing it!  Now for the news....




This month's releases are actually online right now and the news for them will happen next week in detail.  Brand new Shia Khan Pioneers two new eight figure packs plus a Pioneer platoon pack (33 miniatures) with extra unique free miniature in it.  Plus we have free postage this weekend in conjunction with Alternative Armies in celebration of the merger of 15mmcouk back into the now massive choice Alternative Armies website.  Check out the new releases HERE and all orders over 12.00GBP get free worldwide shipping plus Reward Points on their account and this month's free monhtly miniature too.  Offer ends 9am GMT Tuesday 21st February 2017.  Excellent!

Thanks for Reading and ask any questions you have here or on the blog or by email to info@theionage.com.

GBS