Friday, 17 September 2021

Free Patrol Angis scenario: Knight to Remember

 "It was the League of Canlaster that made the first moves of the civil war. Taking the five million men of the Gulaine Company of the Prydian Army, which had declared for Bluefort en masse, they forced those loyal to Yordan out of twelve systems including the Kendal system. Meanwhile the priority attack by a Yordan allied fleet upon the emerald green resource world of Dando II took the garrisons there by complete surprise. Two worlds were plunged into battles among those who were once brothers. Although fabricators furiously worked to place the crests and livery of their baronial masters on their armour most still fought in the white and red of the Prydian Army.” - 4320IC. From Patrol Angis

A treat for Ion Age fans and players of Patrol Angis (in 15mm or using the 28mm Ion Age range as more are doing) today with a free small scenario pitting battlesuits against each other at the start of the Prydian Civil War.  

Knight to Remember:  A two page small scenario for two players or solo play in which a lance of Prydian Duxis Battlesuits are taken by surprise on Geolu Prime by two platoons of now Canlastrian Havelock Battlesuits.  Can they escape the trap?  Download from our online storage by CLICKING HERE.  Visit the website for an entire page full of folder download links of Ion Age resources HERE.

You need only Patrol Angis the core game book for this scenario and we wish you good fun with the scenario.  You can see the 15mm Ion Age Range on the website and look for codes IAF030 and IAF020 for these piloted suits.  

Check out the Patrol Angis game pack for the book, two lances of Retained Knights, Portable Weapon Platform and Duxis Battlesuits plus all needed bases and a unique to the pack Knight Errant miniature all with a saving built in.  An ideal jump in point for the game. See it HERE.

Thanks for Reading,


Friday, 14 February 2020

Shangpin vehicles released for the Xin!

The Xin Precinct is made up of the eight central star systems along with a number of smaller outposts all contained with a constricted pocket of stellar space that has only now become accessible once more after a thousand years of isolation caused by the detonation of the Aldan Crucible during the first Khanate War.  Contained by Dolorous Clouds that resulted from the detonation which also decimated the Prydian Precinct there is now a slim open passage for navigation by Ancep Drive.  Our knowledge of the Xin comes from archives that are from ancient times and also a more recent  partially successful expedition mounted in 4303IC by the Starvaulters and of course from the Great Trade Fleet dispatched to Prydia in 4327IC.  Commanded by Grand Admiral Hong Tu Quin the hundreds of vessels that make up the fleet have visited a third of the systems in the Precinct thus far. Trading in exotic goods, rarities as well as information and technology they have made allies and some enemies.

While the hegemony maintains its own imperial army and fleet officially under the command of Princess Xin Meiying the grand admiral has his own military that is embarked upon his starships.  Collectively known as the 'Sanbao' the gifts or protectors we refer to them as Trade Fleet Soldiers for the most part.  Refer to other entries in AAT Series 77 for the Sanbao in detail.  These troops are very effective and have aided our regiments in actions against the Khanate Empire.  The Xin hegemony is centred on the three core planets in the central Xin Precinct system of Jinhong.  From the lotus throne on the planet of Wei the princess rules in troubled seclusion while the planets of Zhao and Yan are in an uneasy alliance.  We know of the rebel Prince Tang and his efforts to marry the princess though these actions seem to be taking place in the holdings of all three planets of the Jinhong system outside of the core system.  All three core planets have the other systems in the Xin Precinct split between them.  Refer to other entries in AAT Series 77 for details.

The Council of Addans has deemed the Xin Trade Fleet has a nominal ally though it is up to each Knight General and Marcher Baron to establish their own relations with the vast fleet as it passes through.  As yet Grand Admiral Hong Tu Quin has not responded to the ongoing campaign in the Carmarthen cluster.
Academy Auto-Trainer Series 77, New Glastonbury, 4335IC 

A major release into the 15mm scale Ion Age range with codes for the Xin Trade Fleet.  Designed by Michal Janecek the fine fellow who created the mighty Tohlic Armoured Crawler comes the Shangpin a multiple use vehicle in three types with two different modes of propulsion.  See the Xin part of the range HERE for all the troops and specialist infantry plus the Jade Ape Battlesuit. The Shangpin operates as a cargo carrier as well as an armoured personnel carrier and an armoured fighting vehicle too.  It is a medium vehicle comparable to the Prydian Mullo AFV and the Pugnus and Manus wheeled vehicles of the Shia Khan.

IAF173 Shangpin APC
The Shangpin armoured personnel carrier transports ten Sanbao mercantile troopers of the Xin and is armed with a turreted main gun.  This code comes in two different variants these being either one tracked or one wheeled.  Make your choice and you may also choose three of the same vehicle and save 10% on screen.  A 15mm scale kit made of high quality grey tone resin with a total of five pieces (plus six wheels or two track sections) including a choice of two different weapons.  Once assembled it is 80mm long, 50mm wide and 25mm tall. 

IAF174 Shangpin AFV
The Shangpin armoured fighting vehicle is used for fire support and has a missile pod armament. This code comes in two different variants these being either one tracked or one wheeled.  Make your choice and you may also choose three of the same vehicle and save 10% on screen.  A 15mm scale kit made of high quality grey tone resin with a total of three pieces (plus six wheels or two track sections).  Once assembled it is 80mm long, 50mm wide and 25mm tall. 

IAF175 Shangpin Cargo Carrier
This type of Shangpin moves goods and other materials which the Xin have sold in their business deals. This code comes in two different variants these being either one tracked or one wheeled.  Make your choice and you may also choose three of the same vehicle and save 10% on screen.  A 15mm scale kit made of high quality grey tone resin with a total of three pieces (plus six wheels or two track sections) including a cargo pod which may be attached or left loose.  With this code you may also select to purchase the cargo pod on its own as well. Once assembled the vehicle is 80mm long, 50mm wide and 25mm tall. 

Each of these codes has many images on its page of the website which you can scroll through and enlarge.  The lettering and colours of the Shangpins are very much in keeping with the Xin and their ways. In addition for those seeking a larger force there are a couple of extra options with savings for these vehicles on the website.  You can get one of each type of Shangpin wheeled (three kits) with a 15% saving and the same for tracked variants.  Go HERE. Excellent!

But what of the Xin themselves?

The Xin in Patrol Angis
We have an updated version of the free download article for making use of the Xin Trade Fleet in your games of Patrol Angis.  Seven pages long and fits right into the main game book and Callsign Taranis as well. Get it from our online storage by CLICKING HERE.

Here are some scale shots for you of the Shangpin next to other Xin codes as well as the Khanate main personnel carrier and a tracked Mullo medium vehicle.

Thanks for Reading,


Friday, 21 June 2019

New 15mm Malig Space Goblins (more than fifty poses total) added to The Ion Age

The Legions of the Shia Khan Empire are the main fighting force of the Empire and the expendable cannon fodder of the Legions are the Space Goblins or Maligs as they are known.  Drawn from endless slave worlds in great hordes the Maligs are treated roughly and given weapons beyond their understanding. Commanded by all and in command of nothing.  Shoved into Tesserans (8 Troops) and Ordos (32 Troops) the Maligs don't last long in combat but they perform a valuable role; they kill Humans.  Crass, brutal and often savage the word Malig is hated by all.  

Welcome to the first new release into the 15mm Ion Age range since the return of the ranges to Alternative Armies.  This is our only Ion Age release this month and we have taken the chance to not only put out eight new Maligs but also to highlight the now more than fifty poses of Space Goblin which we have.  Click HERE for the whole 15mm range.  Remember to use the 'filter' option on the page to narrow down the packs which appear.  As always you can purchase a pack, three packs with a saving or single poses from any pack.  Great in any 15mm game system including Patrol Angis.

IAF166 Malig 5th Tesseran – Maia Mpi
This is the new Malig 5th Tesseran which is eight miniatures dressed in unpowered armour.  Created by request from IonFans as they felt they were missing from the choice of Space Goblins.  An officer (pose 1) with a Maia and Cupid Pistol along with seven poses of trooper (privates) armed with Maia 9.2mm Mpi's. Great for skirmishing and then combining with other Khanate codes for larger formations and battles.Go HERE.

Here is a list of all the Space Goblin codes we have in 15mm scale from infantry to bike, to vehicle, riding beasts and characters.  They are linked to make them easy to find on the website.

IAF047 Malig 1st Tesseran – Juno Rifles
IAF048 Malig 2nd Tesseran – Support Weapons
IAFP01 Malig Ordos – Platoon Pack (includes Senga character with Frying Pan)

A 15mm scale vehicle kit.

IMP10 Malig Tank Ace (One Character)
IMP22 Malig Campaigner (One Character)
IMP31 Padraig O'Malig (One Character)
IMP44 Malig Egg Thief (One Character)

So many verminous outer space little buggers!  But who are their masters?

IAB03 The Khanate Return
An Army Book for the Patrol Angis game system.  You need Patrol Angis and Callsign Taranis to make full use of this expansion title.  This Army Book brings you to the Camarthen star system for a desperate campaign for possession of a planet upon which sits an alien Matter Gateway. Now that it is switched on the gateway has brought a mythical enemy of Humanity back to reality from far across the galaxy; The Shia Khan Empire. Making use of the Patrol Angis rule book for skirmishes and the Callsign Taranis expansion book for larger games you can now add the Khanate Empire and also Planetary Defence Forces to your games. Read all about the tragic fate of Camarthen Prime and the start of the second Khanate War as a world burns. You can then create and assemble your own Tesserans and Ordos (platoons) along with vehicles and more for the Khanate with armoury and army lists. Then consult army lists for the Planetary Militias to do the same with Troop Types, Armour, Weapons and platoon composition guides. There are also advanced rules for both new armies covering Nebula Charges, Humascare,and Robotic Infantry among other skills and equipment. The book ends with three small scenarios of varying complexity for new and experienced players. This Army Book joins up with other titles expanding the forces and the universe of The Ion Age. Put forces from a half dozen miniatures to more than a hundred including vehicles into play. Fight for victory on Camarthen Prime or take your fight elsewhere in the Prydian Precinct.  See the Ion Age Publications page for all these titles in print and as digital downloads.

Free Ion Age Downloads
We have a page on the website HERE where you can download nine folders of free content for our space opera setting which tie right into these miniatures and the Patrol Angis game system.  There are full scenarios which include the Maligs.  You can also have a dig through the Ion Age Blog but keep in mind that any free files mentioned are now on this new page and that all links to the other website are deactivated.  That said it is a massive free resource of fiction and images.  Use the search box on the Alternative Armies site if you see codes you like the look of.

Thanks for Reading,


Monday, 3 June 2019

Ten Percent off The Ion Age for a Week in Celebration

It was a mad busy month of May for me.  Alongside my normal work and all the wargaming fun (The Regimenta Sanna Annie and the Asgard Barbarians were a blast) I had the task of migrating the entire Ion Age website over to its new home at Alternative Armies in four weeks.  I managed it with a few days to spare and also managed to upload all of the free content folders and update the images of the 28mm miniature range too.  In celebration of this we are offering 10% off every miniatures in all scales along with all terrain, posters and books in print and digital download in the WHOLE Ion Age until 9am GMT 10th June 2019.  The discount is on screen and applied to all items including bundles and game packs (on top of the buy three save 10% too) so just add to cart plus now of course if you want something else from the site you can do that too.  Go HERE and look to the top right end of the ranges bar on the home screen or read on.

There are now FIVE collections on Alternative Armies making up The Ion Age.  Here is a run down of each of them plus a link to them.

Ion Age Publications and Posters.  All of the game books and our high quality A3 poster prints too.  Get into Patrol Angis with all the books in print and as digital downloads as well as a game pack plus the titles of MOTH and Firefight 2.0 if you play 28mm scale.

The Ion Age 15mm Range.  A massive choice of miniatures and vehicles in packs with the ability to choose singles from each pack.  The Prydian Army, the Khanate Empire, the Xin Trade Fleet, the Prang as well as Civilians and character miniatures.  Adders, Mullo's, Taranis Tanks as well as Skylark and other vehicles. Have a browse across the pages.

The Ion Age 15mm Terrain Range.  The SEORC company provides Hab Domes and entire Hab Complexes along with Geo Domes and many other pieces of terrain for your battlefield.  Have a look.

The Ion Age 28mm Range.  Where it all began with our space opera setting and now with brand new larger images of all the miniatures.  In packs and singles within the pack more than two hundred poses of Muster, Retained, Nobles, Planetary Militia as well as Legionaries, Nox and Goblinoid Maligs.  Play MOTH or Firefight 2.0 with these miniatures.

Ion Age Free Download.  Over the years we have created and published more than thirty free articles and these are gathered into several zip folders for easy download on this page. Players of Patrol Angis and those keen on knowing more about this space opera setting should get along and have a read.

We will have a new release in the 15mm Ion Age range middle of June 2019 as well as promised.  More on that at the time but I can say that it is a Shia Khan Empire infantry code requested by Ionfans in 2018.

Thanks for Reading,


Wednesday, 1 May 2019

The Ion Age returns to Alternative Armies

Please read this major announcement from The Ion Age.  Thank you.

'This galaxy has decided to gorge upon itself, to consume its vitality once more in pointless slaughter that will see those left afterwards little more than mono-planet atom burners.  Well, its not going to happen, not again.  My father, your king, died for the dream that Prydia held dear and in two decades of civil war we here also have nearly lost that promise of freedom we hold equally dear.  We will all have that freedom again mark me, the Barons will pay and those beings not of mankind that are even now forcing open the doors will be thrown back to the Anwnn where they came from.  Prydia will rise once more and I will, with the aid of the Starvaulters, make it happen.'
Princess Daphe Cyon address to the Council of Aeddans 4330IC

Back in July 2013 I was given the chance to take what existed of the space opera setting of The Ion Age and develop it as a free standing entity apart from Alternative Armies.  In the near five years since then I feel that the little team I assembled has achieved some great things including a 15mm range which went from some thirty poses to many hundreds of poses, new factions, many vehicles and a terrain range.  There was also the three books of the Patrol Angis game system.  We also had four years of monthly free special miniatures.  All great stuff.

The world changes as you all will know and I have reached an agreement with Alternative Armies to hand The Ion Age ranges back to the mother company.  The reasons for this are several.  Firstly the ranges have grown to a point where I no longer feel comfortable handling their expansion on my own.  Secondly Alternative Armies has greater resources which I feel are needed as we continue onto a fourth book and more releases.  Thirdly I realise that we are now in an age of social media (so much different from 2013) and that I am the public face of both Alternative Armies and The Ion Age; this tends to cause some confusion for gamers.  With everything in one place this confusion vanishes and The Ion Age will be able also to take part in the big offers that Alternative Armies makes.  Alternative Armies has increased its staff level and technical resources and is a very active company.  It makes sense to have this return happen.

Do not fret.  There are no staff changes and no miniatures will disappear from production.  Alternative Armies and The Ion Age operate out of the same office.

So what will happen and when?  Do you need to do anything?

In essence I will gradually close down The Ion Age website while transferring the miniatures and books to new pages on Alternative Armies.  Across the next four weeks the 15mm range and the 28mm range as well as Publications and Free Downloads will gain their own pages under a main new heading on the Alternative Armies website.  We will also shut down the ability to purchase from The Ion Age once the codes are moved.  The Ion Age blog will remain in place and will continue to give you the latest news and be a source of content.  Once all of the ranges are transferred The Ion Age website will be mothballed and then shut down in coming months. Our email address will remain active going forward and do feel free to contact me with any questions.

A large part of the process of handing over will apply to the 'Reward Points' system powered by SLoyalty on The Ion Age.  We have over one thousand customer accounts and several million points accumulated.  It is vitally important to me and it has been agreed with Alternative Armies, that those reward points will be honoured.  Right at the start of the process of range removal from The Ion Age website the Sloyalty programme will be closed down.  When this occurs all customers will be exported and held in a master document with me.  You will still be able to access your account on the site until the site is closed down.  Here is how to claim your accumulated points.

Contact me (Gavin Syme) on with your name, address and the email address you used with The Ion Age.  I will confirm this with the master document and then reply to you.  I will tell you the amount of points you have, its value in Sterling (GBP) and how to spend it.  You will get the value of these points on anything on the Alternative Armies site (including Ion Age codes) and it can be used on shipping too.  We ask you use it in one order (for my sanity) and it will be done by email with me directly.  There is no time limit upon this offer so if you are reading this long after May 2019 just contact me.

Aside from this to gain your points you need do nothing more. 

Alternative Armies has a lot planned for 2019 and beyond and its agreement with me to take back The Ion Age is only a part of that.  I can tell you that there are more than a dozen new codes in development for the 15mm range as well as the 'Baron' book for Patrol Angis.

Here are links to the new collections for The Ion Age on the Alternative Armies website:

I want to take this moment to thank every one of you for the fun four year ride which we have taken.  Its time to get off.  Before we get back on again!

Thanks for Reading,


p.s. The images in this announcement are of a customised Magog mecha belonging to Sam Croes, the lead designer at Alternative Armies, painted in the colours of his baronial force 'Castella'.  It is in his personal collection and we hope you like it.  Contact me if you want to know the pieces used to create it and how you might do the same thing.

Thursday, 11 April 2019

Patrol Angis AAR Arcticon 2019 plus free Portable Castle PDF downloads

My thanks to Aris Kolehmainen and the team at Arcticon 2019 over in the United States for putting on a first class 15mm science fiction convention and allowing The Ion Age to sponsor the event too.  It is my pleasure to present the After Action Report (AAR) for the Patrol Angis event on the day.  It is complete with images and all details.  Also as a special treat we have game statistics for and free downloads of the paper model huge Portable Castle vehicles used at the convention.  Enjoy!  GBS

This is an AAR of the Final Game of the Patrol: Angis 2nd Annual Tournament held at ArctiCon 2019. ArctiCon is a charity gaming event in Merriville, Indiana (USA). This year, proceeds from the event culminated in over $4000 to support military veterans.


Prydian Army – In spite of the best efforts of the Prydian forces, it appears that the Shia Khan have managed to access one of the once thought lost Damascus Portable Castle “Vigilance”. Inside it’s broken and overgrown hull are a score of artefacts recovered from the Dolos Cloud by the Starvaulters. Artefacts that could drastically aid the Prydians in their effort to repel the Khanate empire.

Khanate – Generally speaking, there is little the humans possess that the Khanate covet. Their armour is clunky, their weapons crude, their battlesuits inelegant. However, they do have a knack for discovering things long thought lost to time. In this case, a Proauctor Metaborg, long dormant and in near pristine order. Should it fall into the hands of humanity, it might cause a problem in the future.

Win Conditions:

Prydia (Dave) – Have a Troop Element inside the Portable Castle by the end of Turn 6. This will give reinforcements time to vector in on the location of the Vigilance.
Khanate (Aris) – Prevent the enemy from occupying the Portable Castle, doing so will allow for an extraction of the Proauctor before the humans can reach it.

Scenario Special:

Open the Hanger – A troop element inside the Portable Castle may use an action to open the hanger doors. This is the ONLY way for ISV’s to enter the Portable Castle

Fire Missiles, (hopefully…) – The Anda Missile pod appears to possibly be in working order. Any Troop Element within the castle may spend an action to attempt to fire the Anda pod. This pod may fire indirectly, as if it had a spotter on the target element within range.

When you spend your activation token to fire the missile roll 1D8:

1-4: There is a malfunction, the missiles fire straight up in the air before crashing down on the castle. All Elements in or on the castle take an Anda Missile attack (roll for hits and kills as normal). 
Note: No matter who one initiative, each player chooses their own casualties for this attack.

5-8: The pod fires normally, treat this as an Anda Missile Pod attack that has a Spotter for IF.

Turn 1: Aris questions his life choices.
Aris set up his troops in a gamble so that if he won initiative, he would be able to drop an overwatch on his Legionary Support troops sitting on the Battlement platform with their Atomic Destabilizers, allowing him to snipe at the large Prydian element that would be coming up though the woods on the western side of the board.

Aris did NOT win initiative.

Dave opened the game with a solid round of fire, quickly reaping the entire Support element. Aris opt to spend the two activation tokens he had given the squad to save two of them. Dave would follow this up on his next turn by firing an extremely well-placed shot from his Desteria just pasted the edge of one rocky hill, and inside the edge of Castle’s missile pod on the eastern flank, killing the Khanate force commander’s element. Worse still for Aris, his Psychoborgs were A.I. Slaved, which meant they were effectively dead for the rest of the game.

By the end of Turn 1, Dave had successfully taken out 6 Legionaries, 2 man Command Element, and 3 Psychoborgs.

Turn 2: The Pompous Doctrine
Lord Pompous once said “If you’re going to fist’em, fist’em GRATUITOUSLY!”

After much debate in the highest chambers if military thought, it was generally agreed he was speaking of his well known prowess in close combat. This would later be refined to “if you must enter close combat, strike without mercy”, this is also known as The Pompous Doctrine.

Dave showed a prime example of this at work.

Dave’s Duxis with Assaulter and Brawler entered into close combat with Aris’s Legionnaire troop element, resulting in 27 kills on an 8 man element. There were no survivors.

Things were getting dicey for Aris, so he opt to put his future in the hands of dice. Inside the portable castle was an element of Pioneers. The shock troops of the Khanate empire. With one activation token, they activated the Anda pod. Aris targeted the Retained knights that were threatening the western flank, and rolled his dice.

The dice came up as a 5, barely a success, but Aris was not going to complain about this long overdue luck. The pod fires, taking out half of the Retained knights, and locking them down on a failed moral check. Little victories for the Khanate, but this was far from over.

Turn 3: Here there be Giants
Dave had read about Warlords. He knew they were big, he knew they were a match for Duxis, but he had never experienced fighting one yet. Dave’s Desteria were about to experience these giants of the battlefield first hand.

Dave moved his Desteria though the woods into a forward position, he had a few things going for him. First, he was in cover, that +3 would be good to him. Second, They were Desteria, their armour was solid as one could hope for. However, he moved them into the range of warlords sitting in Overwatch, and Hell itself fell upon the brave Desteria.

Shots from Mars, Helios, and Juno cannons were nearly suppressed by their armour but it still took Ablative Armour, all the activation tokens, and the luck of having won initiative to save what little remained of the element.

Turn 4: The Siege Begins
Turn 4 saw the formation of the late game linchpins. The Warlords were single handedly holding the entire eastern flank, while the Duxis and the remnants of the Retained element moved to get closer to the castle.

Eventually the Prydian forces in the west made a hard move to press the Castle wall, not quite able to enter it, but preparing themselves for the fight. Aris opt at this time to pull his full, untouched, element of Pioneers to the battlements, and began raining down Maia rounds down upon the Retained. This would further thin the number of Retained to a mere two; and take out almost all of the Pioneers in the process.

The turn would end with the Prydian force commander deep in the woods, Warlords sitting in overwatch, and all that remained of both forces hugging the wall of the castle in a back and forth firefight.

Turn 5: Lords of War
Dave had to place all his bets one one big play: Get the Retained inside, open the hanger doors, and get the Duxis inside and clean house. It was a suicide mission for the two remaining Retained, however, it was his best shot to win the day. The slug fest had hit him hard, but his Duxis was unharmed, and as hard as he had been hit, Aris had been hit even harder.

With initiative won, Dave moved his Retained into the castle and activated the hanger door. Aris would reply by having the pioneers kill the intruders to little fanfare. With a grand total of 4 Khanate troops in/on the castle, Dave made his move. The Duxis charged towards the open hanger…

… and into the line of fire from the warlords waiting for him.

With inhuman roars the Warlords lived up to their name. The Duxis stood no chance against the onslaught of energies and ballistics being thrown at them, and like a tragic hero of old, it and its pilot died at the brink of it’s goal. The force commander of the Prydian forces then decided to make a strategic withdraw. There could be no victory here today, the Pryidan forces had fallen, and whatever treasures may have been within the ancient hold of the Vigilant, would fall to the hands of the Khanate Empire.

Khanate Victory!!!!

The Aftermath

This was one hell of a game. The combat was intense, the plays were thoughtful, and the line that separated Victory and Defeat has never been thinner. Just look at what was LEFT at the end of the game:

Dave would walk away from the event with a brand new, fresh off the factory floor, Laan type Magog, as well as a complementary line of his very own set of Happy Burger Bots from our wonderful sponsors at Happy Burger.

Remember: Happy Burger is the Fasted Food in the Universe! I look forward to another exciting event next year, and hope to see you guys there!

Want to field your own portable castle? Here are some game statistics to get you to the battlefield in early Prydian style:

As you have seen in the pictures the portable castle was on the table and so here are the links to download for free (just click and save to your device) the PORTABLE CASTLE and a DAMAGED PORTABLE CASTLE.

We hope you enjoyed reading this as much as we did playing Patrol Angis. I’ve been playing competitively one war game or another since I was sixteen and this was the most brutal, bloody, nail biting, and most importantly: fun game I have played to date.


Friday, 5 April 2019

IAF029 Skylark Patrol Flyer MkII released!

Since before the outbreak of the Prydian Civil War the various marks of the Type 41 Skylark Patrol Flyers have been part of the Muster regiments of the Precinct. Based on a designed from the era of the Ban of Prejudice the Type 41 was put into renewed mass production on seven worlds before the Battle of Fenway Prime. While the Adder Combat Car fulfils the needed role of a multi propulsion ground transport for Muster Platoons there was a need for an armed transport that could move in three dimensions. The Skylark fulfils this role well with the objective of moving troops from a staging area to the combat zone with no intervening stages. Capable of dramatic bursts of speed with its four jet engines the howl of an incoming Skylark is common to the ears of friend and foe alike. The Type 41 was given the name Skylark during its testing on New Glastonbury with a hint of humour. That species of ancient Terran bird was brought to New Glastonbury during its long ago original colonisation and its swooping grace is very much at odds with a vehicle that puts ascetics well behind protecting itself and its occupants. 

There are five common marks of the Type 41 which are broadly as follows. The Type 41A Skylark Patroller is the most common of the flyers and is used as an armoured transport capable of carrying two crew and a fire-team of four Muster usually of the Patrol. Its armament is composed of a belly mounted rotary Moth 88 cannon and a top mounted Anda 60mm Missile Pod. Less common but often seen is the Type 41B Skylark Battle Bus which retains the belly mount but has an upper hull modification adding more internal space and an upper exit hatch which means it can carry two fire-teams into the fray at the cost of some protection and fire power. Speed is the aim of the Type 41C called the Skylark Screamer where the upper turret mount and internal space is given over to an additional jet engine mounted on the top of the hull. The Type 41C is used for rapid response and to give ground fire support in open terrain. Rarer is the Type 41D Skylark Big Lift which is unarmed but is fitted with a low slung rig for lifting cargo pods and pallets. But rarest of all is the Type 41E Skylark Eye which is a command and control flyer which features extensive top and belly slung sensor packages; this mark usual belongs to a general or other top ranking officer. All Skylarks have a titanium composite hull and are rated to extreme altitude though without extensive drive modifications it is not capable of reaching low orbit. 

Enter the next sequence to access basic flight training for all marks of the Type 41. Proceed now...
Academy Auto-Trainer Series 12, New Glastonbury, 4326IC 

You have been waiting and now is the time! It is my pleasure to present the brand new mark two Skylark Patrol Flyer designed by Sam Croes. Go HERE or read on for more. 

We are a wee part of Alternative Armies and as such are doing our bit in the mega March to War event which is now on! Until 16th April 2019 there is free worldwide shipping on all orders of 20GBP or more in the cart plus you get your Reward Points and you can use your Reward Points in these orders to save more. There is also 25% off the new Skylark plus several other offers. All are on our main page HERE

IAF029 Skylark Patrol Flyer MkII - Go HERE.
The Skylark is the main air support vehicle of the Muster Patrol and among its variants it typically carries one fire-team plus crew and provides gun runs too upon request. This, the new mark two Skylark Patrol Flyer Mark 41A is a 15mm scale vehicle in the form of a multiple part high grade grey tone resin kit. Composed of seven pieces which require assembly and can be fitted with a flight stand (not supplied). The multiple pieces are gun mounts and engine mounts allowing a good degree of posing for 'in flight' and 'landing'. Assembled the Skylark is 70mm long and 35mm across. You can find rules for its use in our own game system in the Callsign Taranis expansion book. Here is a picture of all the supplied parts of the model kit.

As with all our other codes you may choose from purchasing a single kit or three kits on screen with a 10% saving applied. Supplied unassembled and unpainted without a base (shown on a 40mm round base). 

This Skylark is part of a small series of codes all around one theme. The others are IAF033 Crashed Skylark which depicts your flying vehicle on a bad day and IAF034 Skylark Cradle a structure which can hold your landed flyer. Excellent pieces with a wide variety of uses. Here are their details. 

IAF033 Crashed Skylark 
Fast engines and titanium alloy armour are not always enough to keep you up in the air and clear of danger. This Skylark Patrol Flyer has been shot down after a really rough exchange of fire with the enemy. Crashed into the rocky terrain of a world in the Prydian Precinct it lays with smashed engine housings and a battered hull. Lots of details and an excellent narrative piece for your games or simply as battlefield terrain. The Crashed Skylark Patrol Flyer Mark 41A is a 15mm scale vehicle in one high grade grey tone resin piece with is about 70mm across at its widest point. As with all our releases if you purchase three you can get 10% off the normal price. Go HERE

IAF034 Skylark Cradle 
This one piece high grade grey tone resin structure fits right in not only with the IAF029 Skylark its designed to cradle for repair and reloads but also with the rest of the Ion Age 15mm terrain range such as the IAF015 Hab Dome and the IAF024 Fabricator Spire as a building in its own right. The Cradle is an industrial building with a high degree of detail. It is approx 70mm long and 60mm wide. As with all our releases if you purchase three you can get 10% off the normal price. Go HERE

This is our release for April 2019 and we hope you like it. March to War ends at 9am GMT 16th April (shipping returns to normal as does the price of the new Skylark). 

Thanks for Reading,