Showing posts with label 1 Hour Play. Show all posts
Showing posts with label 1 Hour Play. Show all posts

Monday, 13 November 2017

Force Building and Playing in Patrol Angis an article by Aris Kolehmainen

It is my pleasure to present to IonFans a free five page article written by long time wargamer, player of Patrol Angis and a personal friend of mine Aris Kolehmainen.  Written from the point of view of a player this article gives you his take on formations and force selections in the game.  A very interesting read I think you will agree.  Enjoy and well done Aris!


Force Building and Playing in Patrol Angis
by Aris Kolehmainen
A five page free article which covers the options and choices open to players of Patrol Angis as they choose their force and its formation in play.  A focus upon the allocation of Troop Elements and then upon their fielding in battle is supported by three great images aiding you in force building.  The article covers Prydian and Baronial forces as well as Khanate and Prang plus Xin.  Click HERE to download the article from our website.  Go HERE for Patrol Angis.

Here are large versions of the three images featured in the article which are given here with permission for reproduction for your use.




We will have our new release and our Black Friday Event soon so watch out for news on those fronts.  You will get a real howl of pleasure this November!

Thanks for Reading,

GBS

Monday, 8 May 2017

Khanate Return book and bundles released in print and as downloads!

"A matter gateway is active on Camarthen IV. Losses are mounting, send everything; everyone.  Send them now.  The Khanate have returned."

We are delighted to announce the general release of the third book in the Patrol Angis series.  In print and as a digital download IAB03 The Khanate Return adds the first army book and the first alien race to the Prydian Precinct.  For use with Patrol Angis and also Callsign Taranis.  To see all the books back in stock and the bundles with saving go HERE or read on for more information.  Get yours now!

As with all of our print books the digital download versions can be downloaded immediately upon purchase and are twenty percent less in price than the print book version.


IAB03 The Khanate Return
The third book in the Patrol Angis series is a new setting and forces title with statistics and rules for use with 15mm miniatures and models from theionage.com. This Army Book brings you to the Camarthen star system for a desperate campaign for possession of a planet upon which sits an alien Matter Gateway.  Now that it is switched on the gateway has brought a mythical enemy of Humanity back to reality from far across the galaxy; The Shia Khan Empire.  Making use of the Patrol Angis rule book for skirmishes and the Callsign Taranis expansion book for larger games you can now add the Khanate Empire and also Planetary Defence Forces to your games.  Read all about the tragic fate of Camarthen Prime and the start of the second Khanate War as a world burns.  You can then create and assemble your own Tesserans and Ordos (platoons) along with vehicles and more for the Khanate with armoury and army lists.  Then consult army lists for the Planetary Militias to do the same with Troop Types, Armour, Weapons and platoon composition guides.  There are also advanced rules for both new armies covering Nebula Charges, Humascare,and Robotic Infantry among other skills and equipment.  The book ends with three small scenarios of varying complexity for new and experienced players.  This Army Book joins up with other titles expanding the forces and the universe of The Ion Age.  Put forces from a half dozen miniatures to more than a hundred including vehicles into play.  Fight for victory on Camarthen Prime or take your fight elsewhere in the Prydian Precinct.  

YOU REQUIRE PATROL ANGIS AND CALLSIGN TARANIS TO MAKE USE OF THIS BOOK.  

Go HERE for print or for digital download through our website.


IBB03 Three Book Bundle – Patrol Angis, Callsign Taranis and The Khanate Return
Get Patrol Angis and its expansion Callsign Taranis as well as the new army book The Khanate Return together!  All the books in one bundle.  You save ten percent off the print book prices or get the trio bundle as digital downloads in one purchase with twenty percent off by going HERE.


We want you to try out the fast and lethal with lots of fun one hour play system that is Patrol Angis. From small skirmish to bigger battles in 15mm scale using your Ion Age miniatures and vehicles. There are free resources as well as reviews which you can download or have a look at.  The links for these are on the website HERE.  Enjoy!

There is a folder of free resources for Patrol Angis.  Download it!

The Xin Trade Fleet in Patrol Angis.  Get the free PDF.

The Prang Raiders in Patrol Angis.  A free PDF.

Reviews and AAR's of Patrol Angis.  A video play though of Patrol Angis by Dorkside Cookies. Visit 'Conflict Cornucopia' blog.  'Beightons Shipyard'. After Action Report (AAR) by Conflict Cornucopia blog.  Note these show the older cover of Patrol Angis but it is the same book. A Patrol Angis AAR by Rod Forehand on our blog.  An in depth review of Patrol Angis by Just Play February 2017.


You can assemble a whole Legion's worth of infantry for the Shia Khan Empire using the 15mm range now from Legionaries to Pioneers as well as Nox and Maligs.  While almost all Legionaries have their helmets on there are both male and female aliens in the Legion so this month we give you a useful miniature to add to any Tesseran or Ordos.  IMP45 Female Khanate Legionary.  Free in every order every time all month before being retired. This miniature is automatically put into every order at the rate of one per order regardless of order value. It can also be bought in any amount on the monthly IMP page of the website for this month only too before being withdrawn on the first of next month. Standing 17mm to the eye line our female Legionary is tall like all elvish Legionaries.  Bare headed, helmet under her arm and sporting a Maia Mpi she is useful in any Khanate force. This miniature is worth 0.60GBP.



Lastly we have a new month long special offer...to go with your super heavy lads for the Shia Khan we have 25% off IAF039 Khanate Warlords both the pack and the single miniatures from it.  The discount is online and all you need do is add to cart, reward points are as normal and can be used on this offer too.  Offer ends 1st June.  Click on the link to learn more. 

Thanks for Reading,

GBS

Thursday, 16 February 2017

The Khanate Return for Patrol Angis Ideas and Concepts

"A matter gateway is active on Carmarthen IV. Losses are mounting, send everything; everyone.  Send them now.  The Khanate have returned." 

That above is the line which began the idea which has now become 'The Khanate Return'.  Later this spring in 2017 the third book in the Patrol Angis series of 15mm tabletop gaming will be published by Alternative Armies in The Ion Age.  This third book will fully bring back in the enemies of mankind first introduced all the way back at the dawn of the 1990's; the Shia Khan Empire.  I had always been interested in massively expanding the Khanate both in terms of the miniatures for them but also their lore and their story.  After all just who are they?  Lets learn a little more....

Shortly after I launched the new Ion Age and its website we released IAF006 Legionary 1st Tesseran, sculpted by Sam Croes, which turned to 15mm scale the 28mm miniatures we already had.  This began the process which was building towards the coming book.  Over the last three years or so we have released more Legionaries, Warlords, Nox and Pioneers plus Malig space goblins making an excellent force for the Khanate but all working towards a much larger goal.  We will be releasing a lot more codes before, alongside and after the new book to make the Shia Khan a full all arms force in The Ion Age.  What we have right now in February 2017 you can see on the website HERE.


This article gives you a look at some excerpts from the manuscript of the book as well as its general contents plus some extra special early looks at both concept art and sculpts which are coming up.  We are at the point of playtesting the new troop elements and vehicles in the book and we expect to finish this during February all being well.  We hope to have the book ready in time for the April offensive which we do every year.  So what are these concept pieces first, second and third shown.



The first concept sketch shows you our idea for the MkII Psychoborg.  Updating on the original robotic terror machine with a metal human skull and massive shoulders we kept the look but changed the style to make it better suit the newer miniatures which are coming beyond the original ideas.  The Psychoborg is one of the two reasons that the Prydian Precinct came up with Battlesuits...to put them on an equal footing.  These robots are twice the height of a man.  This and the 'humanscare' ability of these robots which drives soldiers away in terror makes them formidable foes.  We intend an easy kit with several weapon options and posable head.  The second concept sketch is an experimental one for bringing in female characters to the Khanate Empire.  Drawn in non battle dress rather than the full glimmer suit worn by all legionaries it shows the Elvish nature of Legionaries.  Above her is a sketch concept of a maser weapon which we are considering putting into the statistics tables.  The third sketch is now outmoded in that we have moved beyond this in our designs for the Khanate vehicles which will go up against our Adders, Mullo's and of course Taranis tanks.  The 'bulbous shoe' design was replaced with a conjoined tri-wheel arrangement which better suits the narrative of the setting in that every soldier and every vehicle these aliens possess must be brought through a comparatively narrow Matter Gateway from far across the galaxy.   The Matter Gateway is the central focus of this new invasion.



While we have just completed having a full 'Ordos' (platoon pack) for each Khanate troop type with a Pioneer Ordos we have now turned most of our 15mm scale concept sketches into miniatures which will be released across this spring into summer.  No confirmed release dates at this time but as a treat here are a couple of photos of sculpts with a little information on each. 

Were you a fan of the excellent computer game 'Joust' way back when?  I was.  Our goblin Maligs love the crazy dangerous aspects of space opera warfare and as a result they have insane vehicles such as the Infernus Ball Tank with twin flame throwers and the Orba ball bike which is very difficult to control.  We are ramping this up by another notch with the 15mm scale Skrak Terror Birds above.  These vicious giant birds each take a single goblin rider into the fray...unless they decide to eat the rider that is.  We will have a pack of these cavalry with bird only option plus a handler and nest pack too.

The second image shows you parts from one of the two portable weapon platform code sets which are coming for the Khanate.  Operated by Legionary gunners the 'Selen' platforms are much like the Espaten ones for the Retained Knights in that they have options for different weapon mounts.  These weapons include the Maia Cannon and the Juno Laser Cannon among others.  There is also a second platform with a 'slaved' operator called the 'Hypnus' with several other weapon options.

Look for these codes and others for the Khanate from March onwards at The Ion Age.

But what about the book...the loved 'fluff' that consumes a thousand hours of my life each time it is published.  What will be in the Khanate Return title?  Read on in part two of this article below with excerpts of the fiction and a look at the working cover of the book.  We then end with a little surprise.


A thousand years ago the Ban of Prejudice was lifted when in the climactic battle for Aldan IV the accursed Templars detonated the Aldan Crucible and in doing so created a both a dark age and the end of the Great Khanate War.  Their matter gateway in the Aldan system destroyed the Shia Khan Empire had no easy way to reach the worlds that became the Prydian Precinct as their empire lay so far away that no Dragon Ship could navigate to that region of space without immense difficulty.   Gradually the Shia Khan became a memory and then a legend held by folk as a tale and nothing more.  

Had it not been for the occasional wreak and discovery of artefacts they would have remained that way.  Had it not been for Hugo Sevaris the Khanate would have faded away.   But Sevaris became the most notorious traitor in human history when he used arcane knowledge to activate the matter gateway in the Camarthen star system.

Despite a desperate action in the deep Belkus Labyrinth the Camarthen Planetary Militia with the aid of the few hundred Retained Knights of Prydia on the planet could not stem a tide of Shia Khan troops which emerged from the purple light of the matter gateway.  A  civilian fusion reactor taken from a nearby city was detonated and the  Belkus Labyrinth destroyed burying the gateway and those coming from it under hundreds of feet of stone and earth.  A message was sent to New Glastonbury at the fastest possible speed.

"A matter gateway is active on Camarthen IV. Losses are mounting, send everything; everyone.  Send them now.  The Khanate have returned." 

It did not take long for the Legions of the Shia Khan Empire to dig their way to the surface and begin once more their determined drive to conquer mankind.
Knight General Obermann.  Fleet Command.  4329IC


Amy Barker was terrified.  She faced death and knew that her life was at an end.  The last hour had been a fleeting panicked flight from an ever escalating battle which it was clear the Camarthan planetary militia were losing and losing badly.  It was hard to believe that she had only been on this planet for two weeks and now she was alone, kneeling next to a reprogrammed fusion reactor that had only just arrived from Pelacan city.  It had been by sheer chance that she had taken this research posting and also chance that she had ended up in this small sealed chamber while all those she had met since her arrival were either dying or already dead.

With a shrill note her com-tel wrist communicator burst into life.  Amy pushed the small button on its side to accept the incoming private call.  Immediately it's small speakers echoed to the rattle of gunfire and shouting voices.  All those sounds had been blocked by the heavy door to the chamber in which Amy now knelt.

“Amy.  Can you hear me?  It's Professor Turner.  You have to activate the overload circuit on the reactor.  You have to do it now or all of his has been for nothing.  Amy can you hear me!”

There was a pause as a voice shouting orders next to the professor made him stop momentarily before continuing.  Amy opened her mouth but Turner continued first.

“Amy.  You must do it, the Wicca Protocol must be implemented.  They are nearly here.  I can see them.  I...”

With a howl of distortion the transmission cut out and a moment later Amy felt more than heard the booming echo of very nearby energy weapons fire.  It made dust fall from the roughly hewn ceiling of the chamber, some of which landed in Amy's now filthy blond hair and also upon the squat frame of the reactor.  She lifted her hand and let it hover over the inert flat display screen in the middle of the reactor's casing.  Could she make herself, will herself, to press the button that would activate the already set programme to overload the portable fission reactor and create an explosion.   She glanced at the door, the only way into the chamber.  Outside that door was something supposed long vanquished but very real indeed.  Forces unchained by their greedy and naïve curiosity. 

Looking intently at the cracks in her fingernails Amy held her hand steady but unmoving over the display.  Her thoughts tried to rally, tried to overcome the rising blind panic that threatened to overcome her.  She realised that her whole body was shaking and despite her best efforts she could not prevent the movement or even reduce it.  Her mind continued to seek for a way out, an avenue of escape, but it was pointless.  Professor Turner had been in the chamber beyond the one next to where she was.  There was one door into each of those chambers and beyond that she knew were kilometres of tunnels before she could even begin the long ascent towards sunlight.  She was trapped.  Well and truly.

Amy was brought from her thoughts jarringly back to the present by a hollow boom that reverberated around the chamber.  She looked to the door.  Had it moved.  No, she realised the rock wall around the door had splintered and been pushed towards her and she could see flames licking around the gaps.  They were here and with tears steaming down her face Amy knew she was the only human now left in the Belkus Labyrinth.  It was time.  They would pay for the dead, for their needless killing.  With that Amy strangely felt at peace.  The choice has been made.  She brought her hovering hand down hard on the activation stud and the display lit up.  It was a short sequence and it had begun.  It could not be stopped.

A thrumming drone began to fill the chamber as the reactor reached its operating levels and then began to exceed them at an increasing rate.  Another boom followed by the crashing fall of rock threw Amy to the ground.  With blood in her eyes she managed to rise to her knees as hulking shapes entered the scarred chamber.  Amy knew only seconds remained and as they surrounded her and then the now pulsing and glowing reactor.  Amy grinned through red rimmed teeth.

“Welcome to Carmarthen IV; you alien bastards.  Your gonna' have a blast!”

The illuminated green digits of the display ticked down the final few seconds to zero and then near everything for twenty kilometres all around was vaporised into a heavily radioactive dust cloud.....


“Make your rounds count.  Auto-Targeters off, I want manual sighting and aim for the upper chest and heads.  We have one chance before they make haste for our demise.”

The ten Retained Knights, all that was left of the 6th Lance, were ready in a single line and the final reminder over comm link into their helms was not necessary.  All had their weapons ready and aimed at the chipped rubbacrete entrance to the abandoned building.  Once it had held children who had gone about their daily learning without knowledge that they would soon die and all that would remain would be faded pictures on grimy walls.  The Retained knew that three Warlords were about to come through the entrance.  Warlords, the toughest of the slave races used by the Khanate each with the might of five men and carrying guns that were the envy of portable weapon teams.  Prydian remote drones had picked up the trio who were evidently not expecting to find enemies in the building.  Even so Warlords were very hard to kill even with 12.5mm AP rounds from an Angis Rifle.

“Here they come.  Take the lead one first'”

Stooping to get in the first Warlord entered the long dusty room its ten foot tall frame filling the whole entrance and the lowered barrel of its Maia Scatter Cannon noisily scrapping the floor.  As it straightened up the next Warlord came in behind and as it did so the first alien saw the knights and immediately started to raise its weapon.  Without a command the ten Retained opened fire.  The air was filled with over a hundred Angis bullets which tore great holes in the Warlord's lorican armour and then into its body.  The 12.5mm rounds detonated with a bang and then the Warlord's head simply exploded and it pitched forward into the floor with a wet crash.  Behind the fallen foe the next Warlord had its Mars 20mm Chain Cannon almost to the right level to open fire and its multiple barrels were spinning.  A number of the Angis round struck it and giant paused.  The pause was fatal as the two Retained, one either end of the line, each armed with an Anvil 888 launcher let fly their own projectiles.  They had waited until the first enemy had dropped and the two TX9 Hollow Charges, essentially just really big 60mm bullets, hammered into the second Warlord just as its finger activated the chain cannon.  Its left arm was thrown away and its right leg blown off at the knee which caused the 20mm shells of the chain cannon to rip into the wall and ceiling of the room missing the knights.

“Reload.  Free Fire!'

There was blood as mist in the air and it would take the Retained a number of seconds to eject the spent magazines from their rifles and load more.  They had brought down two of the monsters but now the third was in the room and its Helios 80kw Atomic Destabliser went off with a scream of super heated vapour.  In the blinding flash of loosed energy six of the knights were obliterated, their powered armour no protection at the destabilising of bonds at the atomic level.  The remaining four Retained on the right of the now gone line fell sideways as the red and white peeled and blistered from their titanium alloy armour.  But their hands were slamming magazines in all the same.   It would take the Helios time to charge again and perhaps the Humans would get lucky....perhaps.
Gullyville Edu Fact, Taranga District, Camarthen Prime 4330IC


These excepts are taken from the discovery of the alien artefacts on Carmarthen IV (also known as Carmarthen Prime) and from the story of the fight to stop the Khanate in the Belkus Labyrinth deep underground. Then lastly the hopeless campaign to save Pelcan City from the advance of the Legions as they try to take the planet.  It is a really cool story and campaign giving a great number of tabletop gaming scenarios for you to play Patrol Angis. The book has still to have its final contents confirmed as, with every project I take on, I always create too much content and then have to trim it down but here is what currently will be in the book.  These are broad sections to give you an idea of just how this Army Book for Patrol Angis will expand your Ion Age gaming.

THE KHANATE RETURN
The third book in the One Hour Wargame series is our first Army Book for
Patrol Angis. You will need the core rule book to make full use of it as well
as Callsign Taranis as it gives campaign and army lists for a new setting. Here
are the main sections what will be in this sixty four page book:

THE CAMARTHAN CAMPAIGN
A Matter Gateway is now active, and the Shia Khan Empire has once more
returned to the Prydian Precinct. A second Khanate War has begun in the
Camarthan star system!

THE SHIA KHAN EMPIRE
Army Organisation along with the Armoury

ARMY LIST FOR THE KHANATE EMPIRE
Full statistics for Troop Types, Armour, Weapons and Vehicles

ADVANCED RULES FOR THE KHANATE EMPIRE
Special skills as well as unique abilities for use in play

THE PLANETARY MILITIA
An addition to the Prydian Army you can field the Planetary Militia in “The
Khanate Return” and in your other games of Patrol Angis. Troop Types,
Armoury and Advanced Rules.

CAMARTHAN CAMPAIGN SCENARIOS
Get your games of Patrol Angis off to a flying start as the Khanate Empire
features in three great scenarios set in the Camarthan Campaign.

This is a lot in a packed sixty four pages I do hope you enjoy it.  I have had a blast writing it!  Now for the news....




This month's releases are actually online right now and the news for them will happen next week in detail.  Brand new Shia Khan Pioneers two new eight figure packs plus a Pioneer platoon pack (33 miniatures) with extra unique free miniature in it.  Plus we have free postage this weekend in conjunction with Alternative Armies in celebration of the merger of 15mmcouk back into the now massive choice Alternative Armies website.  Check out the new releases HERE and all orders over 12.00GBP get free worldwide shipping plus Reward Points on their account and this month's free monhtly miniature too.  Offer ends 9am GMT Tuesday 21st February 2017.  Excellent!

Thanks for Reading and ask any questions you have here or on the blog or by email to info@theionage.com.

GBS

Thursday, 12 May 2016

Patrol Angis and Callsign Taranis will be larger format books!


Do you like what you see?  I do...and I have seen the finished art that this sketch was the beginning point for.  There are great things a foot at The Ion Age.  In a few weeks time we will be all about Callsign Taranis the book and the pre-order offers too.  Before that we will put the new and improved production method IAF035 Adder Combat Cars (all six different models) back on the website shortly and we will tell you just what is in Callsign Taranis the expansion to Patrol Angis.  But first this little article by way of introduction to what will come.

Both Patrol Angis and Callsign Taranis will be published as A4 larger format books moving away from A5.  We have responded to customers and shortly the smaller A5 format Patrol Angis will be removed from our website meaning that if you have one of them it will be a collectors item for there will be no more smaller format books in this growing series.  If you want the smaller format book get it now as it will be removed with the pre-orders begin or sooner if stock is exhausted.  Simply put I placed so much value and word count in Patrol Angis (and Callsign Taranis) that it needed more space for everyone to be able to enjoy it properly!

I have shown the cover art of both books before and now I will tell you that those two great pieces of art are NO LONGER the cover art for the books.  Sam Croes the lead designer and artist at The Ion Age has created two new much larger works of art for the covers.  

So in conclusion the existing Patrol Angis rulebook will be re-issued as a larger format with new covers but with exactly the same content and Callsign Taranis will be larger format too and will have new cover art and totally new content.  Hope you liked the sketch.  Go HERE for Patrol Angis on our 15mm Publications page.

Thanks for Reading,

GBS

Wednesday, 6 November 2013

Patrol Angis Week 6 Round Up - End of Playtest

Canlaster Retained Post advance on Prydians!
Khanate play Peek a Boo with a Havelock!
Its the end an era...well its the end of the six weeks of playtesting for the grand group that has the honour to be playtesting Patrol Angis.  This week everyone reported in but there will not a lot of pictures or questions asked since all of us are now happy with the rules.  What is good, what needs work, what can be added.

You can check out the previous playtest results posts on this blog.  Week Five, Week Four, Week Three, Week Two and Week One by clicking the links.  Its been a grand experience and I have enjoyed it a lot. While the core mechanics of PA made it through the grinder almost intact there will be changes made as a group result of the testing.  I think the game will be all the better for it and all IonFans now and in the future will benefit from these six weeks of glory.  Remember all the Anvil 888 fun?

I do have some pictures and a little tale for you.  From Huggable and also Ian Hoffman who has given us a lot of excellent images to explore during the testing period.  I included the tale so that Ian's pictures are of more sense...happy Halloween..a few days late...but hey we all do our best.

Huggable's Solo Play Set up Week 6
Huggable's Yordan Retained in the thick of it!
"Tales told around a campfire or holo-cube change with the telling. The story of the Knight of the Dead is one such tale, and with each re-telling it grows in complexity and mystery. Some call him the Star-Wraith, and hint that he is older even than the original designers of the black Alwite armour he wears. Others say that he was first seen when the arch-traitor Hugo Sevaris opened the Matter Gateway on Carmarthen, allowing the Shia Khan to return to the Prydian Precinct. Hugo's head was the only part of him to return to human space through the Gateway, and it is whispered by some that the Knight of the Dead was his executioner. This would make the Knight the only man alive to have seen the worlds of the Shia Khan, that is if he can even be said to be a 'man' or, indeed, 'alive'! The Knight, it is said, adheres in his own way to the Code Gallant. In particular he is thought to concern himself with the punishment of traitors and oath-breakers. Those humans who have abandoned their fealty to the Aeddan and instead pledged their allegiance to the Shia Khan - humans now universally known as Betrayers - no doubt tell their own tales of the Knight when they gather in their encampments, and they surely check their weapons and glance around more carefully than usual when they think of the stories they have heard. Who knows - perhaps the tales are true, and even as we speak of him the Knight of the Dead has tracked his prey to a remote area where they will surely meet their doom..."




I would like to finish with two points.  Firstly that I extend my whole hearted thanks to everyone involved.  I know it took a lot of my time every week and I must have typed fifty thousand words of replies but I make my living from this and all you fellows do it for fun so your time is greatly valued.  Thank you for your input, your comments, your criticisms and your joy and enthusiasm for Patrol Angis.  Your rewards will be given to you upon pre-release as promised.  Secondly there will be further smaller bolt on's for Patrol Angis as time passes for expansions to the first title...I would welcome your help for this so if you are keen do let me know.


See you all next year on the battlefields of the Prydian Civil War and then against The Shia Khan and then..well that would be telling. 

GBS

Monday, 23 September 2013

Patrol Angis - Playtest Posting 0

 
It's time!  Playtesting is beginning on Patrol Angis.  All of the play testers have received their virtual packs of material from me this afternoon.  Over the next six or so weeks I and they will be putting the rules engine and all else about this excellent skirmish 15mm system to the proving ground.  While I am confident that the engine works I am sure the testers will confound me with questions both simple and complex...I do so love play testing!

For more information on what the testing is about look back at my last posting about it.  Every week I will be putting up some of what is happening with the testing and my thoughts about it.  Hopefully some pictures too of our testing here 'in house' and from the testers out there too.

All testers and anyone else who wishes may contact me on info@theionage.com.  I will reply to every email as quickly as I can.

By November 4th we will have a complete draft and be ready for greater things for Patrol Angis...perhaps even a sequel. 

For Prydia!

GBS

Tuesday, 3 September 2013

Patrol Angis - An Introduction to 15mm Ion Age skirmishing!


'Those Cannies are nearby.  Thermal is damp in this heat but they will have their chameleon circuits engaged so use visual spectrum scanning only.  Helms locked and secure, keep data burst to a minimum, command only from this moment in.'

The Prydian Army patrol moved into the thickening jungle with a practised loping gait that well suited their bright white and red Alwite powered armour.  They moved quietly despite it and the jungle floor.  As knights of the 512th Regiment they had seen a lot of action in the last three months on Jualdore IV.  A horridly hot world that was murderous on Muster troops and as a result most of the fighting outside of the main spaceports fell to the Retained whose Alwite could hold back the heat and allow the freeing of the world from the League of Canlaster.

Protect Life when Life needs be Protected was foremost among the guiding principles of the Code Gallant, the code by which all Prydian and a lot of rebelling Retained live and this meant warring on as limited a scale as possible.  It also secured the loyalty of the mass of people as well as when it was possible the war was kept away from them.  There was precious little prime real estate in the Precinct, even planets like Jualdore and to go around using nuclear seed and nano burst weapons would reduce it even further.  Soon in warring like that humanity in the Precinct would be reduced to scarred rock and sealed domes drinking sewage resyc water.  So this civil war was fought by men and women in the knowledge that they wanted a life after it was over.  Not that they were scared or weak far from it...it takes courage to raise a rifle and not press a button from orbit.

'Neuer take the safety off the Hermit and warm it up.  The Cannies are close; call it a hunch.  I want the plasma in play as soon as they open up.'

The patrol fanned out into four demi's of five knights and engaged their own chameleon circuits.  The circuit took a lot of power and even with it on they were far from invisible.  Dirt and dust and damage weakened its effect but used well it could make the difference between victory and death.  Holding back their Sarj activated his own circuit and made an active scanning pass over the area ahead looking for signatures.  His helm brought up pings in blue only a hundred metres ahead.  Camo on but the signature was strong.  Canlasterian Retained!

'Neuer!  A hundred out and thirty off to your left.  Hit them!'

With a thrum and then a sizzling roar the Hermit 44mm Plasma Rifle shot a sphere of blazing bright plasma at the target area and as one the patrol's helms auto-activated dampening in their visors to protect eyes.  Before the sphere covered half the distance there was a blur of movement as twenty or so enemy Retained spurred from statues into rapid action.  Without waiting for an order the Prydian's opened fire the thunder of 12.5mm AP Angis rounds filling the jungle air.

'This is the part I love.  Target free and then put holes in those Cannies.  For Cyon!'

RWP01 Art made Miniature!
A while ago on this blog I posted about 1 Hour Play and that The Ion Age would be working up towards its first 15mm scale skirmish wargames title and that it would be called Patrol Angis.  Well the time has now come for me to show you not only the stunning art for the book cover by Sam Croes but also to say that the time is near for play testing.

Patrol Angis focuses on one platoon of miniatures per force with a player controlling one or more forces in play.  Its fast and furious and rather different.  Easy to learn but tactically challenging.  A hint of space opera but also grounded in reality too.

Using the often overlooked D8, eight sided dice, the brand new engine that powers Patrol Angis has been tested out here but I am looking for a dozen or so keen wargamers to try it out themselves.  That is solo or with one or two others.  If you are interested in getting a PDF copy of the core mechanics by email and throwing the diamonds (cubes for D6's same idea!) for a few hours and telling me your thoughts on the questions provided then EMAIL me and I will let you know. I have three confirmed already (keen lads those!). All those selected who report back will get a mention in print and also a wee goody bag in the mail from me personally upon release.

I will follow up on this post with more information and play test period once we have everything sorted out.

GBS

PLEASE READ THIS
May 2019 and The Ion Age has been taken back into Alternative Armies.  It continues with new releases into the future!  Go to Alternative Armies for Ion Age pages of the 15mm Range the 15mm Terrain Range the 28mm Range the Publications range and the Free Downloads collection too for the latest.  All links to the ion age site are now defunct sorry!  If you wish to see something or ask a question email me on sales@alternative-armies.com.  GBS

Wednesday, 14 August 2013

1 Hour Play


 Last time I mentioned I would be looking at the game systems planned for The Ion Age and I am as usual true to my word!

This is a short posting to introduce to you the 1 Hour Play idea and what it means for us.  Those of you who know about the USEME series of titles from 15mm.co.uk will know that they use a very simple and robust D6 mechanic for skirmishes and battles across all kinds of genres and scales.  1 Hour Play is going to be an evolution of this but themed to The Ion Age and the conflicts going on there.

We have top secret plans for several titles in the series and each will be available in both a printed format and also a purpose designed download format.  The mechanic of the game engine will be an eight sided dice and of course the titles will keep to the releases made in the 15mm Ion Age range primarily.

So a full paced and fun wargame in one hour or less.  That is the goal.  I will be writing the majority of the content for 1 Hour Play as I did with USEME.

Expect to hear more soon enough about the first title in the series...Patrol Angis.

GBS

PLEASE READ THIS
May 2019 and The Ion Age has been taken back into Alternative Armies.  It continues with new releases into the future!  Go to Alternative Armies for Ion Age pages of the 15mm Range the 15mm Terrain Range the 28mm Range the Publications range and the Free Downloads collection too for the latest.  All links to the ion age site are now defunct sorry!  If you wish to see something or ask a question email me on sales@alternative-armies.com.  GBS